We decided to create a simple game to test homebrew development for the nintendo DS. You needed to use some libraries built by the community and because homebrew is not exactly sanctioned by Nintendo the ARM toolchain worked in mysterious ways, the compilation process seemed to be some mix between black magic and art. That led to extreme excitement when you actually got something to move on the screen!
Minesweeper was a fun project and it is probably still the application I use the most on my nintendo DS in spite of the great commercial games I have. The combination of touchscreen + buttons lets you, well, sweep the minefield really quickly and you really are only limited by your brain.
With: Miguel Miranda